A Spirit archer who fought prior to the Great War.
A fox child, Toto was taken in by Eleanor, one of the six Great Witches, and spent his days training his archery skills in the depths of the forest.
One day, he was ordered by Eleanor to chase down a troublesome witch who was disrupting nature's providence.
After leaving the forest and traveling the world, he finally found Selia at Thaumazein Plain.
Suddenly, a new, draconic challenger attacked...
Leaf Guardian Ashe Toto
An archer who chased after the witch Selia. Ashe Toto was forced into a fierce fight against a newfound assailant.
Dodging a furious flurry of slashes and moving in for a counterattack,
Toto's skills with the bow were at their sharpest.
As the swordsman attacked with all his might, Toto loosed an arrow to end it all... and realized he was going to lose.
The explosion from their strikes engulfed him and everything in his vision suddenly turned pure white...
Woodland Deity Ashe Toto
The Taumeisen Plain, covered in a torrent of fire, was transformed into a frigid land by a man-made witch.
The humiliation saved by the opponent he was chasing and the anger at his weakness that caused it awakened the power that was sleeping in Ash Toto, and Ichiya that he released with all his might was filled with frozen soil.
The magical power disappeared instantly.
It resulted in saving the plains, but all he had in mind was to chase after the disappearing witch Celia.
CV: Kei Minegishi